Conviction Chronicles blog post #42 - The Lawbreaker’s Edict : Taboo Roulette
I'm making a blogpost to one aspects of Lawbreaker's Edict since it's bigger than the rest. The way this motive works is the killer will be able to select 1 out of 26 law changes to shake up the game which will be permanent. The only way this gets into effect is if they survive the trial they caused. The general idea is to make it highly dynamic so the Lawbreaker's Edict is more lively based on the personality of whoever gained the motive bonus. -- Taboo Roulette -- This, like I said before, has the most dynamic actions involved. Until the end of the trial, these will be in effect. One the trial is over the taboo actions are reset and there is 54 different taboos that can go into effect. Everybody has a unique one. How it works is it uses Influence Points for most of them. Breaking the action removes an influence point, and if there are none then the person dies. Obviously I took inspiration from the danganronpa anime, but changed enough to make it stand on it's o...